It's a mockup made for the show, using a rebadged cabinet.
The textures of the trees appear too hi-res and crisp for an early 2000's game, which typically opted for flat billboards, sometimes with two billboards forming a cross shape. Usually the cross-shaped trees used the same texture on both billboards.
This was true even for contemporary arcade games, as home console hardware finally matched parity with arcade hardware.
Sometimes you would see cylindrical trunk trees, but they would still feature flat, super-compressed leaves to compensate.
The inertia in the second GIF feels forced and inconsistent, like the animation's pathing was drawn by hand.
Having one mirror is resource intensive, but two? And neither serve much function but decorative, so decorative it is.
Also I feel like having an onscreen steering wheel is redundant, when your player character has a steering wheel.